Graveyard & burial
What a corpse is worth, what burial pays, and how the rating adds up.
Mechanics · read from the game’s data
Graveyard Keeper 2 mechanics, one page per system: what happens in what order, what the numbers are, and what the conditions are. Numbers, names and conditions come from the game’s own data tables, and each page states the build it was checked against; anything measured in play or read off a video is marked as such.
What a corpse is worth, what burial pays, and how the rating adds up.
What each body yields, what an autopsy removes, and what the parts are for.
The whole system: how you get them, the seven steps to raising your own, the 68 stations they can work at, and which page owns each detail.
The weekly sermon, who comes, and where Faith comes from.
The three point colours, what unlocks what, and what the tree costs.
How inspirations pay talent experience, and what every tree node costs.
The bed ladder, every planting line, the nine fertilizers and how a harvest adds up.
Every node of the task tree: whose line it is, what gates it, what it pays.
What a tick is, how long a day runs, and what each day of the week is for.
The workbenches, the reagents, and what each mix turns into.
Town orders, gratitude, and what the town pays for.
Where the basic materials come from and what each one turns into.
The nodes you break, the zombie digger stations, and the three mining zones with their build costs.
The Factory zone: its buildings, the conveyor line, workbench extensions and where zombies can work.
What a corpse is worth, what burial pays and how the rating adds up — the loop you touch every day.
What an autopsy removes and what each part is for; it decides both your graveyard and your alchemy lines.
Where the three point colours come from and what unlocks what; the red/blue difference is the early wall.
How growth advances: inspirations pay talent experience, points buy the tree, and that sets your mastery and perk ceiling.
Zombie production, sermons, alchemy and town trade all need the four above as a foundation first.