Graveyard Keeper 2 factory
Factory is the game's own zone name for the conveyor line: its stations want a zombie and a belt connection, and what they pack is exactly what town orders ask for. This page lists the cost of all 32 buildings, the 69 recipes that run on the line, and the 15 workbench extensions.
What stands in the Factory
32 buildings, grouped the way the game itself groups them. The zombie column is the station flag; a blank means the building is not a workstation (chests and belts themselves).
| Building | Build cost | Zombie |
|---|---|---|
| Conveyor Belt | 1 Bronze Gear + 1 Fabric | — |
| Conveyor Splitter | 3 Bronze Gear + 1 Fabric | — |
| Underground Conveyor | 4 Bronze Gear + 2 Fabric | — |
| Supply Station | 4 Bronze Gear + 6 Iron Detail + 2 Wooden beam | — |
| Conveyor Chest I | — | — |
| Conveyor Chest I | 2 Bronze Gear + 4 Bronze Detail + 2 Wooden Plank | — |
| Conveyor Chest II | 4 Bronze Gear + 4 Advanced Detail + 2 Wooden Joint | — |
| Zombie Carousel | 6 Bronze Gear + 6 Iron Detail + 4 Wooden beam | yes |
| Assembly bench I | 6 Reinforced Plank + 4 Bronze Gear + 4 Bronze Detail | yes |
| Assembly bench II | 6 Reinforced Beam + 8 Bronze Gear + 6 Advanced Detail | yes |
| Assembly bench III | 6 Wooden Joint + 12 Steel Screws + 4 Engineering Details | yes |
| Assembly bench: Auto-hammer | 2 Bronze Gear + 6 Iron Detail + 2 Iron Ingot | — |
| Assembly bench: Spinning wheel | 2 Bronze Gear + 4 Wooden Plank + 4 Iron Nails | — |
| Assembly bench: Drill press | 2 Bronze Gear + 4 Iron Detail + 2 Wooden beam | — |
| Assembly bench: Sewing machine | 4 Wooden Joint + 8 Steel Screws + 4 Engineering Details | — |
| Assembly bench: Lathe | 4 Engineering Details + 8 Steel Screws + 2 Carved Wood | — |
| Smithy I | 6 Reinforced Plank + 4 Bronze Detail + 4 Bronze Gear | yes |
| Smithy II | 6 Reinforced Beam + 12 Steel Screws + 4 Engineering Details | yes |
| Smithy: Hammer | 2 Wooden beam + 2 Iron Detail + 1 Iron Ingot | — |
| Smithy: Bellows | 4 Leather Scroll + 2 Iron Detail + 4 Wooden Plank | — |
| Smithy: Press | 2 Engineering Details + 4 Steel Detail + 2 Wooden beam | — |
| Smithy: Grindstone | 2 Engineering Details + 4 Steel Detail + 1 Piece of stone | — |
| Bioreactor | 10 Glass + 8 Bronze Gear + 6 Advanced Detail | — |
| Kitchen I | 6 Reinforced Plank + 4 Bronze Gear + 4 Bronze Detail | yes |
| Kitchen II | 4 Reinforced Beam + 8 Bronze Gear + 8 Advanced Detail | yes |
| Kitchen: Millstone | 2 Polished Stone + 4 Stick + 2 Iron Detail | — |
| Kitchen: Sealing Machine | 4 Advanced Detail + 1 Iron Ingot + 2 Wooden Plank | — |
| Kitchen: Stove | — | — |
| Zombie Supply Porter | 4 Wooden Plank + 8 Iron Nails + 2 Iron Detail | yes |
| Factory Lantern | 2 Oiled Beam + 2 Iron Detail + 2 Glass | — |
| Garden Storage II | 12 Wooden beam + 4 Bronze Gear + 4 Iron Detail | — |
| Garden Storage III | 4 Wooden Joint + 4 Engineering Details + 6 Steel Screws | — |
Recipes on the conveyor line
69 recipes run on the Assembly benches and the factory smithies and kitchens — the set that produces continuously once a belt is attached.
| Product | Station | Inputs → outputs | Batch |
|---|---|---|---|
| Supply: Iron | Assembly bench I, Assembly bench II, Assembly bench III | 8 Iron Ingot → 1 Supply: Iron | 10 tick |
| Wooden Kit 1 Nails | Assembly bench I, Assembly bench II, Assembly bench III | 1 Log + 4 Bronze Nails → 4 Wooden Kit I | 12 tick |
| Wooden Kit I | Assembly bench I, Assembly bench II, Assembly bench III | 1 Log → 4 Wooden Kit I | 14 tick |
| Stone Kit | Assembly bench I, Assembly bench II, Assembly bench III | 2 Stone → 1 Stone Kit | 8 tick |
| Crate | Assembly bench I, Assembly bench II, Assembly bench III | 1 Wooden Kit I + 1 Iron Kit I → 2 Crate | 8 tick |
| Building Kit I | Assembly bench I, Assembly bench II, Assembly bench III | 1 Stone Kit + 1 Brick → 1 Building Kit I | 8 tick |
| Supply: Building materials I | Assembly bench I, Assembly bench II, Assembly bench III | 1 Stone Kit + 1 Brick → 1 Supply: Building materials I | 8 tick |
| Fabric | Assembly bench I, Assembly bench II, Assembly bench III | 16 Flax → 1 Fabric | 8 tick |
| Supply: Fabric | Assembly bench I, Assembly bench II, Assembly bench III | 16 Flax → 1 Supply: Fabric | 8 tick |
| Supply: Iron Tools | Assembly bench II, Assembly bench III | 1 Crate + 4 Iron Kit I → 1 Supply: Iron Tools | 8 tick |
| Supply: Cutlery I | Assembly bench II, Assembly bench III | 4 Iron Kit I → 1 Supply: Cutlery I | 8 tick |
| Supply: Kitchen Utensils | Assembly bench II, Assembly bench III | 4 Tableware + 4 Glass Containers → 1 Supply: Kitchen Utensils | 8 tick |
| Furniture Kit I | Assembly bench II, Assembly bench III | 1 Wooden Kit I + 1 Iron Kit I → 1 Furniture Kit I | 6 tick |
| Supply: Furniture I | Assembly bench II, Assembly bench III | 4 Wooden Kit I + 4 Iron Kit I → 1 Supply: Furniture I | 12 tick |
| Supply: Appliances I | Assembly bench II, Assembly bench III | 4 Furniture Kit I + 1 Zombie Power → 1 Supply: Appliances I | 12 tick |
| Marble Kit | Assembly bench II, Assembly bench III | 2 Marble → 1 Marble Kit | 6 tick |
| Sculpture Kit I | Assembly bench II, Assembly bench III | 2 Stone → 1 Sculpture Kit I | 6 tick |
| Supply: Clothes I | Assembly bench II, Assembly bench III | 12 Fabric → 1 Supply: Clothes I | 12 tick |
| Supply: Clothes II | Assembly bench III | 16 Fabric + 2 Iron Kit II → 1 Supply: Clothes II | 12 tick |
| Wooden Kit II | Assembly bench II, Assembly bench III | 1 Special Wood → 3 Wooden Kit II | 12 tick |
| Zombie Mechanism | Assembly bench II, Assembly bench III | 1 Engineering Kit + 1 Zombie Power → 1 Zombie Mechanism | 6 tick |
| Supply: Engineering Mechanism | Assembly bench II, Assembly bench III | 2 Engineering Kit + 2 Zombie Power → 1 Supply: Engineering Mechanism | 12 tick |
| Furniture Kit II | Assembly bench III | 1 Wooden Kit II + 1 Iron Kit II → 1 Furniture Kit II | 8 tick |
| Supply: Furniture II | Assembly bench III | 3 Wooden Kit II + 3 Iron Kit II → 1 Supply: Furniture II | 12 tick |
| Building Kit II | Assembly bench III | 1 Wooden Kit II + 1 Marble Kit → 1 Building Kit II | 6 tick |
| Supply: Building materials II | Assembly bench III | 4 Wooden Kit II + 4 Marble Kit → 1 Supply: Building materials II | 12 tick |
| Supply: Appliances II | Assembly bench III | 4 Furniture Kit II + 2 Zombie Mechanism → 1 Supply: Appliances II | 12 tick |
| Sculpture Kit II | Assembly bench III | 4 Marble → 1 Sculpture Kit II | 6 tick |
| Supply: Cutlery II | Assembly bench III | 4 Iron Kit II → 1 Supply: Cutlery II | 12 tick |
| Iron Ingot | Smithy I, Smithy II | 1 Iron Ore + 1 Coal → 1 Iron Ingot | 8 tick |
| Iron Kit I | Smithy I, Smithy II | 1 Iron Ingot → 4 Iron Kit I | 8 tick |
| Brick | Smithy I, Smithy II | 2 Clay + 1 Coal → 2 Brick | 8 tick |
| Glass | Smithy I, Smithy II | 3 Sand + 1 Coal → 1 Glass | 8 tick |
| Tableware | Smithy I, Smithy II | 2 Clay + 1 Coal → 1 Tableware | 6 tick |
| Glass Containers | Smithy I, Smithy II | 2 Sand + 1 Coal → 1 Glass Containers | 6 tick |
| Clay Molds | Smithy II | 2 Clay + 1 Coal → 1 Clay Molds | 6 tick |
| Iron Kit II | Smithy II | 1 Iron Ingot + 2 Clay Molds → 4 Iron Kit II | 12 tick |
| Engineering Kit | Smithy II | 1 Steel Ingot + 2 Clay Molds → 1 Engineering Kit | 6 tick |
| Supply: Steel Tools | Smithy II | 4 Steel Ingot + 1 Crate → 1 Supply: Steel Tools | 12 tick |
| Lens | Smithy II | 3 Sand + 2 Coal → 1 Lens | 6 tick |
| Vegetables Carrot | Kitchen I, Kitchen II | 1 Crate + 16 Carrot → 1 Supply: Vegetables | 8 tick |
| Vegetables Beet | Kitchen I, Kitchen II | 1 Crate + 12 Beet → 1 Supply: Vegetables | 8 tick |
| Vegetables Cabbage 1 | Kitchen I, Kitchen II | 1 Crate + 10 Cabbage → 1 Supply: Vegetables | 8 tick |
| Vegetables Cabbage 2 | Kitchen I, Kitchen II | 1 Crate + 8 Cabbage → 1 Supply: Vegetables | 8 tick |
| Vegetables Cabbage 3 | Kitchen I, Kitchen II | 1 Crate + 6 Cabbage → 1 Supply: Vegetables | 8 tick |
| Vegetables Onion 1 | Kitchen I, Kitchen II | 1 Crate + 8 Onion → 1 Supply: Vegetables | 8 tick |
| Vegetables Onion 2 | Kitchen I, Kitchen II | 1 Crate + 6 Onion → 1 Supply: Vegetables | 8 tick |
| Vegetables Onion 3 | Kitchen I, Kitchen II | 1 Crate + 4 Onion → 1 Supply: Vegetables | 8 tick |
| Vegetables Pumpkin 1 | Kitchen I, Kitchen II | 1 Crate + 3 Pumpkin → 1 Supply: Vegetables | 8 tick |
| Vegetables Pumpkin 2 | Kitchen I, Kitchen II | 1 Crate + 2 Pumpkin → 1 Supply: Vegetables | 8 tick |
| Vegetables Pumpkin 3 | Kitchen I, Kitchen II | 1 Crate + 1 Pumpkin → 1 Supply: Vegetables | 8 tick |
| Supply: Beer | Kitchen I, Kitchen II | 12 Beer → 1 Supply: Beer | 6 tick |
| Supply: Wine | Kitchen I, Kitchen II | 8 Wine → 1 Supply: Wine | 6 tick |
| Supply: Wine | Kitchen I, Kitchen II | 6 Wine → 1 Supply: Wine | 6 tick |
| Supply: Wine | Kitchen I, Kitchen II | 4 Wine → 1 Supply: Wine | 6 tick |
| Supply: Flour Sack | Kitchen I, Kitchen II | 16 Wheat + 2 Fabric → 1 Supply: Flour Sack | 10 tick |
| Preserves 1 Carrot | Kitchen I, Kitchen II | 1 Glass Containers + 16 Carrot → 1 Supply: Preserves I | 8 tick |
| Preserves 1 Beet | Kitchen I, Kitchen II | 1 Glass Containers + 12 Beet → 1 Supply: Preserves I | 8 tick |
| Preserves 1 Cabbage 1 | Kitchen I, Kitchen II | 1 Glass Containers + 10 Cabbage → 1 Supply: Preserves I | 8 tick |
| Preserves 1 Cabbage 2 | Kitchen I, Kitchen II | 1 Glass Containers + 8 Cabbage → 1 Supply: Preserves I | 8 tick |
| Preserves 1 Cabbage 3 | Kitchen I, Kitchen II | 1 Glass Containers + 6 Cabbage → 1 Supply: Preserves I | 8 tick |
| Preserves 2 Onion 1 | Kitchen II | 1 Glass Containers + 10 Onion → 1 Supply: Preserves II | 8 tick |
| Preserves 2 Onion 2 | Kitchen II | 1 Glass Containers + 8 Onion → 1 Supply: Preserves II | 8 tick |
| Preserves 2 Onion 3 | Kitchen II | 1 Glass Containers + 6 Onion → 1 Supply: Preserves II | 8 tick |
| Preserves 2 Pumpkin 1 | Kitchen II | 1 Glass Containers + 4 Pumpkin → 1 Supply: Preserves II | 8 tick |
| Preserves 2 Pumpkin 2 | Kitchen II | 1 Glass Containers + 3 Pumpkin → 1 Supply: Preserves II | 8 tick |
| Preserves 2 Pumpkin 3 | Kitchen II | 1 Glass Containers + 2 Pumpkin → 1 Supply: Preserves II | 8 tick |
| Zombie Power | Bioreactor | 5 Wheat → 1 Zombie Power | 10 tick |
| Conveyor Armor 0 | Conveyor woodworking bench | 2 Simple iron part + 2 Iron Ingot → 1 Rusty Armor | 1 tick |
Workbench extensions and what they unlock
The bench, smithy and kitchen extensions unlock specific recipes; without one the recipe shows as a ghost row in the station's menu. The table lists the 15 extensions and the recipes each one unlocks.
| Extension | Recipes it unlocks |
|---|---|
| Assembly bench: Auto-hammer | Wooden Kit I: 1 Log → 4 Wooden Kit I Building Kit I: 1 Stone Kit + 1 Brick → 1 Building Kit I Supply: Building materials I: 1 Stone Kit + 1 Brick → 1 Supply: Building materials I |
| Assembly bench: Drill press | Furniture Kit I: 1 Wooden Kit I + 1 Iron Kit I → 1 Furniture Kit I Supply: Furniture I: 4 Wooden Kit I + 4 Iron Kit I → 1 Supply: Furniture I Wooden Kit II: 1 Special Wood → 3 Wooden Kit II |
| Assembly bench: Lathe | Zombie Mechanism: 1 Engineering Kit + 1 Zombie Power → 1 Zombie Mechanism Supply: Engineering Mechanism: 2 Engineering Kit + 2 Zombie Power → 1 Supply: Engineering Mechanism |
| Assembly bench: Sewing machine | Supply: Clothes I: 12 Fabric → 1 Supply: Clothes I Supply: Clothes II: 16 Fabric + 2 Iron Kit II → 1 Supply: Clothes II |
| Assembly bench: Spinning wheel | Fabric: 16 Flax → 1 Fabric Supply: Fabric: 16 Flax → 1 Supply: Fabric |
| Bellows | Lens: 8 Sand + 30 Fuel → 2 Lens Golden ingot: 3 Golden nugget + 30 Fuel → 2 Golden ingot Alchemy Flasks II: 3 Alchemy Flasks I + 10 Fuel → 1 Alchemy Flasks II |
| Casting Table | Engineering Details: 1 Steel Ingot → 2 Engineering Details |
| Fine Tool Rack | Wooden Joint: 2 Wooden beam + 1 Advanced Detail → 1 Wooden Joint Carved Wood: 2 Special Wood + 1 Iron Chisel → 4 Carved Wood Iron Chisel: 2 Iron Detail + 4 Stick → 4 Iron Chisel Marble Plate: 2 Marble + 1 Iron Chisel → 4 Marble Plate, 1 Marble Plate Polished Marble: 4 Marble Plate + 1 Melted Fat + 2 Sand → 4 Polished Marble, 1 Polished Marble Carved Marble: 4 Polished Marble + 1 Iron Chisel + 1 Faith → 4 Carved Marble, 1 Carved Marble Stone Marbles: 4 Polished Marble + 1 Iron Chisel → 1 Stone Marbles Marble Cross I: 3 Polished Marble → 1 Marble Cross I Marble Cross II: 2 Carved Marble + 2 Advanced Detail → 1 Marble Cross II Marble Fence I: 5 Polished Marble → 1 Marble Fence I Marble Fence II: 4 Carved Marble + 2 Advanced Detail → 1 Marble Fence II Pro Rod: 2 Special Wood + 2 Engineering Details + 16 Flax Thread → 1 Pro Rod |
| Hardening Bucket | Bronze Detail: 1 Bronze Ingot → 6 Bronze Detail Iron Kit I: 1 Iron Ingot → 1 Iron Kit I Bronze tools: 2 Stick + 1 Polished Bronze + 4 Bronze Detail → 1 Bronze tools Iron tools: 2 Stick + 2 Iron Detail + 2 Advanced Detail → 1 Iron tools Steel tools: 2 Stick + 2 Steel Detail + 2 Engineering Details → 1 Steel tools Bronze Axe: 2 Stick + 2 Bronze Detail + 1 Bronze Ingot → 1 Bronze Axe Iron Axe: 2 Stick + 2 Iron Detail + 1 Iron Ingot → 1 Iron Axe Steel Axe: 2 Stick + 2 Steel Detail + 1 Steel Ingot → 1 Steel Axe Bronze Pickaxe: 2 Stick + 2 Bronze Detail + 1 Bronze Ingot → 1 Bronze Pickaxe Iron Pickaxe: 2 Stick + 2 Iron Detail + 1 Iron Ingot → 1 Iron Pickaxe Steel Pickaxe: 2 Stick + 2 Steel Detail + 1 Steel Ingot → 1 Steel Pickaxe Bronze Hammer: 2 Stick + 2 Bronze Detail + 1 Bronze Ingot → 1 Bronze Hammer Iron Hammer: 2 Stick + 2 Iron Detail + 1 Iron Ingot → 1 Iron Hammer Steel Hammer: 2 Stick + 2 Steel Detail + 1 Steel Ingot → 1 Steel Hammer Bronze Shovel: 2 Stick + 2 Bronze Detail + 1 Bronze Ingot → 1 Bronze Shovel Iron Shovel: 2 Stick + 2 Iron Detail + 1 Iron Ingot → 1 Iron Shovel Steel Shovel: 2 Stick + 2 Steel Detail + 1 Steel Ingot → 1 Steel Shovel |
| Kitchen: Millstone | Supply: Flour Sack: 16 Wheat + 2 Fabric → 1 Supply: Flour Sack |
| Kitchen: Sealing Machine | Preserves 1 Carrot: 1 Glass Containers + 16 Carrot → 1 Supply: Preserves I Preserves 1 Beet: 1 Glass Containers + 12 Beet → 1 Supply: Preserves I Preserves 1 Cabbage 1: 1 Glass Containers + 10 Cabbage → 1 Supply: Preserves I Preserves 1 Cabbage 2: 1 Glass Containers + 8 Cabbage → 1 Supply: Preserves I Preserves 1 Cabbage 3: 1 Glass Containers + 6 Cabbage → 1 Supply: Preserves I Preserves 2 Onion 1: 1 Glass Containers + 10 Onion → 1 Supply: Preserves II Preserves 2 Onion 2: 1 Glass Containers + 8 Onion → 1 Supply: Preserves II Preserves 2 Onion 3: 1 Glass Containers + 6 Onion → 1 Supply: Preserves II Preserves 2 Pumpkin 1: 1 Glass Containers + 4 Pumpkin → 1 Supply: Preserves II Preserves 2 Pumpkin 2: 1 Glass Containers + 3 Pumpkin → 1 Supply: Preserves II Preserves 2 Pumpkin 3: 1 Glass Containers + 2 Pumpkin → 1 Supply: Preserves II |
| Smithy: Bellows | Tableware: 2 Clay + 1 Coal → 1 Tableware Glass Containers: 2 Sand + 1 Coal → 1 Glass Containers Iron Kit II: 1 Iron Ingot + 2 Clay Molds → 4 Iron Kit II Engineering Kit: 1 Steel Ingot + 2 Clay Molds → 1 Engineering Kit Supply: Steel Tools: 4 Steel Ingot + 1 Crate → 1 Supply: Steel Tools |
| Smithy: Hammer | Iron Kit I: 1 Iron Ingot → 4 Iron Kit I |
| Smithy: Press | Lens: 3 Sand + 2 Coal → 1 Lens |
| Tool Rack | Building Kit I: 1 Stone Kit + 6 Brick → 1 Building Kit I Wooden Kit I: 3 Wooden Plank + 1 Oiled Plank → 2 Wooden Kit I Stone Kit: 2 Stone + 1 Polished Stone → 1 Stone Kit Polished Stone: 4 Piece of stone + 1 Melted Fat + 2 Sand → 4 Polished Stone, 1 Polished Stone Polished Bronze: 2 Bronze Detail + 2 Sand + 1 Melted Fat → 2 Polished Bronze Gravestone I: 3 Polished Stone → 1 Gravestone I Gravestone II: 2 Carved Stone + 2 Iron Detail → 1 Gravestone II Stone Fence I: 3 Polished Stone → 1 Stone Fence I Stone Fence II: 4 Carved Stone + 2 Iron Detail → 1 Stone Fence II Amateur Rod: 2 Wooden Plank + 2 Polished Bronze + 4 Flax Thread → 1 Amateur Rod Advanced Rod: 1 Oiled Beam + 2 Advanced Detail + 8 Flax Thread → 1 Advanced Rod |
Where a zombie can work
68 stations across the game accept a zombie; the 52 that carry a zone are grouped below (the Factory holds 9), and the other 16 ship without one.
| Zone | Zombie stations |
|---|---|
| Yard | 18 |
| Factory | 9 |
| Vineyard Basement | 5 |
| Writing Room | 4 |
| Abandoned sawmill | 3 |
| Zombie Digging | 3 |
| Alchemy Lab | 3 |
| Zombie Mine | 2 |
| Vineyard | 2 |
| Quarry | 1 |
| Home | 1 |
| Garden | 1 |
What the factory supplies to town orders
Assembly benches I–III pack 16 of the supply boxes town orders ask for (16 recipes). Which order wants which box, and what it pays, is on the town orders page.
| Supply box | Station | Inputs → outputs |
|---|---|---|
| Supply: Iron | Assembly bench I, Assembly bench II, Assembly bench III | 8 Iron Ingot → 1 Supply: Iron |
| Crate | Assembly bench I, Assembly bench II, Assembly bench III | 1 Wooden Kit I + 1 Iron Kit I → 2 Crate |
| Supply: Building materials I | Assembly bench I, Assembly bench II, Assembly bench III | 1 Stone Kit + 1 Brick → 1 Supply: Building materials I |
| Supply: Fabric | Assembly bench I, Assembly bench II, Assembly bench III | 16 Flax → 1 Supply: Fabric |
| Supply: Iron Tools | Assembly bench II, Assembly bench III | 1 Crate + 4 Iron Kit I → 1 Supply: Iron Tools |
| Supply: Cutlery I | Assembly bench II, Assembly bench III | 4 Iron Kit I → 1 Supply: Cutlery I |
| Supply: Kitchen Utensils | Assembly bench II, Assembly bench III | 4 Tableware + 4 Glass Containers → 1 Supply: Kitchen Utensils |
| Supply: Furniture I | Assembly bench II, Assembly bench III | 4 Wooden Kit I + 4 Iron Kit I → 1 Supply: Furniture I |
| Supply: Appliances I | Assembly bench II, Assembly bench III | 4 Furniture Kit I + 1 Zombie Power → 1 Supply: Appliances I |
| Supply: Clothes I | Assembly bench II, Assembly bench III | 12 Fabric → 1 Supply: Clothes I |
| Supply: Clothes II | Assembly bench III | 16 Fabric + 2 Iron Kit II → 1 Supply: Clothes II |
| Supply: Engineering Mechanism | Assembly bench II, Assembly bench III | 2 Engineering Kit + 2 Zombie Power → 1 Supply: Engineering Mechanism |
| Supply: Furniture II | Assembly bench III | 3 Wooden Kit II + 3 Iron Kit II → 1 Supply: Furniture II |
| Supply: Building materials II | Assembly bench III | 4 Wooden Kit II + 4 Marble Kit → 1 Supply: Building materials II |
| Supply: Appliances II | Assembly bench III | 4 Furniture Kit II + 2 Zombie Mechanism → 1 Supply: Appliances II |
| Supply: Cutlery II | Assembly bench III | 4 Iron Kit II → 1 Supply: Cutlery II |
Frequently asked questions
- How does the Factory work?
- The game's own tutorial is blunt about it: factory workstations need zombies to work and must be linked by conveyor belts, and the Factory can automate town supplies end to end — production and delivery. A working line is therefore three things: the station, a zombie, and a conveyor connection.
- What is in the Factory zone, and how many of its stations take zombies?
- The Factory zone holds 32 buildings (conveyor belts, splitters, underground conveyors, Conveyor Chest I/II, the Supply Station, Assembly benches I–III, Smithy I/II, Kitchen I/II, the Zombie Carousel and more). Across the whole game 68 stations accept a zombie, 9 of them in the Factory.
- What is the Zombie Carousel for?
- Tutorial wording: gears — the Factory's capacity — limit your output, and operating more Carousels raises it; the tooltip adds that putting zombies on carousels is how you get more gears. So the Carousel is a capacity source rather than a production machine. How many gears one carousel contributes has no field in the data, so this page prints no number for it.
- Why is my line not producing?
- The data points at three checks: whether the station has a zombie (68 stations accept one), whether the station and the belt are connected (the tutorial says to plan both together), and whether the workbench extension a recipe asks for is standing — the extension table below lists 15 extensions and the recipes each unlocks.
- How does the factory relate to town orders?
- 16 of the supply boxes town orders ask for are made on Assembly benches I–III (16 recipes), so factory output maps straight onto the order table.
Where this comes from, and what it does not say
- Buildings, costs and zones come from the building table (Factory is the game’s own zone value); the zombie flag comes from the station rows;
- The line rules — stations need zombies, must be belt-linked, and carousels supply gear capacity — quote the game’s own tutorial and tooltip text rather than another site.
- How many gears a carousel contributes and how much capacity a belt costs have no field in the data, so this page prints no number for either; both would need an in-game measurement.
- This page covers 1.004.2; the counts (32 buildings, 69 line recipes, 15 extensions, 68 zombie stations, 16 supply boxes) all equal the rows the page prints.